[Devel] OpenVZ 2.6.32 on ia64

Dennis Schridde devurandom at gmx.net
Tue Feb 1 11:05:56 PST 2011


On Tuesday 01 February 2011 18:10:03 you wrote:
> I took a look at #1547 and see that more things are needed to make
> ovz working for IA64. I judge it from your last comment, saying
> "There are missing symbols in many OpenVZ related modules which
> I will fix later".
> 
>  From my perspective it doesn't make sense to merge such incomplete
> set of patches, since you gain nothing as a result. I mean, OpenVZ
> is supposed to be working, not just compilable. Making it compilable
> brings no good (and possibly the false sense of "it might work").
From my perspective it doesn't make sense to write a complete set of patches 
if there is not a reasonable chance of them getting merged. ;)
This starts with an early review of the approach, since otherwise a large 
chunk of my freetime is simply wasted, because/if the resulting patch will be 
rejected.

See also bug #1547 comment #10.

--Dennis
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