[Devel] Re: [RFC 3/4] memcg: background reclaim

Balbir Singh balbir at linux.vnet.ibm.com
Tue May 27 10:08:09 PDT 2008


KAMEZAWA Hiroyuki wrote:
> Do background reclaim based on high-low watermarks.
> 
> This feature helps smooth work of processes under memcg by reclaiming memory
> in the kernel thread. # of limitation failure at mem_cgroup_charge() will
> dramatically reduced. But this also means a CPU is continuously used for
> reclaiming memory.
> 
> This one is very simple. Anyway, we need to update this when we add new
> complexity to memcg.
> 
> Major logic:
>   - add high-low watermark support to memory resource controller.
>   - create a kernel thread for cgroup when hwmark is changed. (once)
>   - stop a kernel thread at rmdir().
>   - start background reclaim if res_counter is over high-watermark.
>   - stop background reclaim if res_coutner is below low-watermark.
>   - for reclaiiming, just calls try_to_free_mem_cgroup_pages().
>   - kthread for reclaim 's priority is nice(0). default is (-5).
>     (weaker is better ?)
>   - kthread for reclaim calls yield() on each loop.
> 
> TODO:
>   - add an interface to start/stop daemon ?
>   - wise numa support
>   - too small "low watermark" targe just consumes CPU. Should we warn ?
>     and what is the best value for hwmark/lwmark in general....?
> 
> Chagelog: old one -> this (v1)
>   - start a thread at write of hwmark.
>   
> 
> Signed-off-by: KAMEZAWA Hiroyuki <kamezawa.hiroyu at jp.fujitsu.com>
> 
> ---
>  mm/memcontrol.c |  147 +++++++++++++++++++++++++++++++++++++++++++++++++-------
>  1 file changed, 130 insertions(+), 17 deletions(-)
> 
> Index: mm-2.6.26-rc2-mm1/mm/memcontrol.c
> ===================================================================
> --- mm-2.6.26-rc2-mm1.orig/mm/memcontrol.c
> +++ mm-2.6.26-rc2-mm1/mm/memcontrol.c
> @@ -32,7 +32,8 @@
>  #include <linux/fs.h>
>  #include <linux/seq_file.h>
>  #include <linux/vmalloc.h>
> -
> +#include <linux/freezer.h>
> +#include <linux/kthread.h>
>  #include <asm/uaccess.h>
> 
>  struct cgroup_subsys mem_cgroup_subsys __read_mostly;
> @@ -119,10 +120,6 @@ struct mem_cgroup_lru_info {
>   * statistics based on the statistics developed by Rik Van Riel for clock-pro,
>   * to help the administrator determine what knobs to tune.
>   *
> - * TODO: Add a water mark for the memory controller. Reclaim will begin when
> - * we hit the water mark. May be even add a low water mark, such that
> - * no reclaim occurs from a cgroup at it's low water mark, this is
> - * a feature that will be implemented much later in the future.
>   */
>  struct mem_cgroup {
>  	struct cgroup_subsys_state css;
> @@ -131,6 +128,13 @@ struct mem_cgroup {
>  	 */
>  	struct res_counter res;
>  	/*
> +	 * background reclaim.
> +	 */
> +	struct {
> +		wait_queue_head_t waitq;
> +		struct task_struct *thread;
> +	} daemon;

Comments on each of the members would be nice.

> +	/*
>  	 * Per cgroup active and inactive list, similar to the
>  	 * per zone LRU lists.
>  	 */
> @@ -143,6 +147,7 @@ struct mem_cgroup {
>  	struct mem_cgroup_stat stat;
>  };
>  static struct mem_cgroup init_mem_cgroup;
> +static DEFINE_MUTEX(memcont_daemon_lock);
> 
>  /*
>   * We use the lower bit of the page->page_cgroup pointer as a bit spin
> @@ -374,6 +379,15 @@ void mem_cgroup_move_lists(struct page *
>  	unlock_page_cgroup(page);
>  }
> 
> +static void mem_cgroup_schedule_reclaim(struct mem_cgroup *mem)
> +{
> +	if (!mem->daemon.thread)
> +		return;


I suspect we are using threads. Aren't workqueues better than threads?

> +	if (!waitqueue_active(&mem->daemon.waitq))
> +		return;
> +	wake_up_interruptible(&mem->daemon.waitq);
> +}
> +
>  /*
>   * Calculate mapped_ratio under memory controller. This will be used in
>   * vmscan.c for deteremining we have to reclaim mapped pages.
> @@ -532,6 +546,7 @@ static int mem_cgroup_charge_common(stru
>  	unsigned long flags;
>  	unsigned long nr_retries = MEM_CGROUP_RECLAIM_RETRIES;
>  	struct mem_cgroup_per_zone *mz;
> +	enum res_state state;
> 
>  	if (mem_cgroup_subsys.disabled)
>  		return 0;
> @@ -558,23 +573,23 @@ static int mem_cgroup_charge_common(stru
>  		mem = memcg;
>  		css_get(&memcg->css);
>  	}
> -
> -	while (res_counter_charge(&mem->res, PAGE_SIZE) == RES_OVER_LIMIT) {
> +retry:
> +	state = res_counter_charge(&mem->res, PAGE_SIZE);
> +	if (state == RES_OVER_LIMIT) {
>  		if (!(gfp_mask & __GFP_WAIT))
>  			goto out;
> -
>  		if (try_to_free_mem_cgroup_pages(mem, gfp_mask))
> -			continue;
> -
> +			goto retry;
>  		/*
> -		 * try_to_free_mem_cgroup_pages() might not give us a full
> -		 * picture of reclaim. Some pages are reclaimed and might be
> -		 * moved to swap cache or just unmapped from the cgroup.
> -		 * Check the limit again to see if the reclaim reduced the
> -		 * current usage of the cgroup before giving up
> +		 * try_to_free_mem_cgroup_pages() might not give us a
> +		 * full picture of reclaim. Some pages are reclaimed
> +		 * and might be moved to swap cache or just unmapped
> +		 * from the cgroup. Check the limit again to see if
> +		 * the reclaim reduced the current usage of the cgroup
> +		 * before giving up
>  		 */
>  		if (res_counter_check_under_limit(&mem->res))
> -			continue;
> +			goto retry;
> 
>  		if (!nr_retries--) {
>  			mem_cgroup_out_of_memory(mem, gfp_mask);
> @@ -609,6 +624,9 @@ static int mem_cgroup_charge_common(stru
>  	spin_unlock_irqrestore(&mz->lru_lock, flags);
> 
>  	unlock_page_cgroup(page);
> +
> +	if (state > RES_BELOW_HIGH)
> +		mem_cgroup_schedule_reclaim(mem);

I really don't like state > RES_BELOW_HIGH sort of checks. Could we please
abstract them into functions, like

if (mem_res_above_high_watermark(state))
	....

>  done:
>  	return 0;
>  out:
> @@ -891,6 +909,74 @@ out:
>  	css_put(&mem->css);
>  	return ret;
>  }
> +/*
> + * background reclaim daemon.
> + */
> +static int mem_cgroup_reclaim_daemon(void *data)
> +{
> +	DEFINE_WAIT(wait);
> +	struct mem_cgroup *mem = data;
> +	int ret;
> +
> +	css_get(&mem->css);
> +	current->flags |= PF_SWAPWRITE;
> +	/* we don't want to use cpu too much. */
> + 	set_user_nice(current, 0);

Shouldn't this (0) be a #define, what if we would like to degrade our nice value
even further later?

> +	set_freezable();
> +
> +	while (!kthread_should_stop()) {
> +		prepare_to_wait(&mem->daemon.waitq, &wait, TASK_INTERRUPTIBLE);
> +		if (res_counter_state(&mem->res) == RES_BELOW_LOW) {
> +			if (!kthread_should_stop()) {
> +				schedule();
> +				try_to_freeze();

I am afraid, I fail to understand the code above.

> +			}
> +			finish_wait(&mem->daemon.waitq, &wait);
> +			continue;
> +		}
> +		finish_wait(&mem->daemon.waitq, &wait);
> +		/*
> +		 * memory resource controller doesn't see NUMA memory usage
> +		 * balancing, becasue we cannot know what balancing is good.

			      ^^^^^^^^ typo

> +		 * TODO: some annotation or heuristics to detect which node
> +		 * we should start reclaim from.
> +		 */
> +		ret = try_to_free_mem_cgroup_pages(mem, GFP_HIGHUSER_MOVABLE);
> +
> +		yield();

Why do we yeild here? Shouldn't our waitqueue handle the waiting?

> +	}
> +	css_put(&mem->css);
> +	return 0;
> +}
> +
> +static int mem_cgroup_start_daemon(struct mem_cgroup *mem)
> +{
> +	int ret = 0;
> +	struct task_struct *thr;
> +
> +	mutex_lock(&memcont_daemon_lock);
> +	if (!mem->daemon.thread) {
> +		thr = kthread_run(mem_cgroup_reclaim_daemon, mem, "memcontd");
> +		if (IS_ERR(thr))
> +			ret = PTR_ERR(thr);
> +		else
> +			mem->daemon.thread = thr;
> +	}
> +	mutex_unlock(&memcont_daemon_lock);
> +	return ret;
> +}
> +
> +static void mem_cgroup_stop_daemon(struct mem_cgroup *mem)
> +{
> +	mutex_lock(&memcont_daemon_lock);
> +	if (mem->daemon.thread) {
> +		kthread_stop(mem->daemon.thread);
> +		mem->daemon.thread = NULL;
> +	}
> +	mutex_unlock(&memcont_daemon_lock);
> +	return;
> +}
> +
> 
>  static int mem_cgroup_write_strategy(char *buf, unsigned long long *tmp)
>  {
> @@ -915,6 +1001,19 @@ static ssize_t mem_cgroup_write(struct c
>  				struct file *file, const char __user *userbuf,
>  				size_t nbytes, loff_t *ppos)
>  {
> +	int ret;
> +	/*
> +	 * start daemon can fail. But we should start daemon always
> +	 * when changes to HWMARK is succeeded. So, we start daemon before
> +	 * changes to HWMARK. We don't stop this daemon even if
> +	 * res_counter_write fails. To do that, we need ugly codes and
> +	 * it's not so big problem.
> +	 */
> +	if (cft->private == RES_HWMARK) {
> +		ret = mem_cgroup_start_daemon(mem_cgroup_from_cont(cont));
> +		if (ret)
> +			return ret;
> +	}
>  	return res_counter_write(&mem_cgroup_from_cont(cont)->res,
>  				cft->private, userbuf, nbytes, ppos,
>  				mem_cgroup_write_strategy);
> @@ -1004,6 +1103,18 @@ static struct cftype mem_cgroup_files[] 
>  		.read_u64 = mem_cgroup_read,
>  	},
>  	{
> +		.name = "high_wmark_in_bytes",
> +		.private = RES_HWMARK,
> +		.write = mem_cgroup_write,
> +		.read_u64 = mem_cgroup_read,
> +	},
> +	{
> +		.name = "low_wmark_in_bytes",
> +		.private = RES_LWMARK,
> +		.write = mem_cgroup_write,
> +		.read_u64 = mem_cgroup_read,
> +	},
> +	{
>  		.name = "force_empty",
>  		.trigger = mem_force_empty_write,
>  	},
> @@ -1087,7 +1198,8 @@ mem_cgroup_create(struct cgroup_subsys *
>  			return ERR_PTR(-ENOMEM);
>  	}
> 
> -	res_counter_init(&mem->res);
> +	res_counter_init_wmark(&mem->res);
> +	init_waitqueue_head(&mem->daemon.waitq);
> 
>  	for_each_node_state(node, N_POSSIBLE)
>  		if (alloc_mem_cgroup_per_zone_info(mem, node))
> @@ -1106,6 +1218,7 @@ static void mem_cgroup_pre_destroy(struc
>  					struct cgroup *cont)
>  {
>  	struct mem_cgroup *mem = mem_cgroup_from_cont(cont);
> +	mem_cgroup_stop_daemon(mem);
>  	mem_cgroup_force_empty(mem);
>  }
> 

I failed to see code for the low watermark. Shouldn't we stop the thread once we
go below the low watermark?


-- 
	Warm Regards,
	Balbir Singh
	Linux Technology Center
	IBM, ISTL
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