[Devel] Re: [PATCH 3/8] CGroup Files: Move the release_agent file to use typed handlers

Paul Menage menage at google.com
Tue Jun 24 16:30:35 PDT 2008


On Tue, Jun 24, 2008 at 4:23 PM, Andrew Morton
<akpm at linux-foundation.org> wrote:
>> +/**
>> + * cgroup_lock_live_group - take cgroup_mutex and check that cgrp is alive.
>> + * @cgrp: the cgroup to be checked for liveness
>> + *
>> + * Returns true (with lock held) on success, or false (with no lock
>> + * held) on failure.
>> + */
>> +int cgroup_lock_live_group(struct cgroup *cgrp)
>> +{
>> +     mutex_lock(&cgroup_mutex);
>> +     if (cgroup_is_removed(cgrp)) {
>> +             mutex_unlock(&cgroup_mutex);
>> +             return false;
>> +     }
>> +     return true;
>> +}
>
> I think that if we're going to do this it would be nice to add a
> symmetrical cgroup_unlock_live_group()?

There's already a cgroup_unlock() function exported in cgroup.h -
that's the counterpart to both cgroup_lock() and
cgroup_lock_live_group(). I can add a comment about this in the docs
for cgroup_lock_live_cgroup().


>
> Because code like this:
>
>> +     if (!cgroup_lock_live_group(cgrp))
>> +             return -ENODEV;
>> +     strcpy(cgrp->root->release_agent_path, buffer);
>> +     mutex_unlock(&cgroup_mutex);
>
> is a bit WTFish, no?  it forces each caller of cgroup_lock_live_group()
> to know about cgroup_lock_live_group() internals.

cgroup_mutex isn't directly exported outside of cgroup.c, so real
callers would have no choice but to use cgroup_unlock() in this
instance. I guess it could make sense to be consistent and use
cgroup_unlock() within cgroup.c as well.

Paul
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