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    Hi, Ross<br>
    <br>
    When restoring using RPC or Libcriu response message contains
    "restored" field set to true,<br>
    that help process to detect if it was restored. You say that every
    time you restore the connection<br>
    is broken, right? So maybe you could utilize "restored" flag?<br>
    <br>
    Thanks,<br>
    Ruslan <br>
    <br>
    <div class="moz-cite-prefix">On 05/12/2015 09:59 PM, Ross Boucher
      wrote:<br>
    </div>
    <blockquote
cite="mid:CAPVGJRJ8Q-E05qzpgs=Os9zZwi_PycBtOrNtGU5MWvv9mE2bjg@mail.gmail.com"
      type="cite">
      <div dir="ltr">In order to get support working in my application,
        I've resorted to a hack that works but is almost certainly not
        the best way to do things. I'm interested if anyone has
        suggestions for a better way. First, let me explain how it
        works. 
        <div><br>
        </div>
        <div>The process I'm checkpointing is a node.js process that
          opens a socket, and waits for a connection on that socket.
          Once established, the connecting process sends code for the
          node.js process to evaluate, in a loop. The node process is
          checkpointed between every message containing new code to
          evaluate. </div>
        <div><br>
        </div>
        <div>Now, when we restore, it is always a completely new process
          sending code to the node.js process, so the built in tcp
          socket restoration won't work. We had lots of difficulty
          figuring out how to detect that the socket connection had been
          broken. Ultimately, the hack we ended up using was to simply
          loop forever on a separate thread checking the time, and
          noticing if an unexplained huge gap in time had occurred. The
          looping thread looks like this:</div>
        <div><br>
        </div>
        <div><br>
        </div>
        <blockquote style="margin:0px 0px 0px
          40px;border:none;padding:0px">
          <div>
            <div>void * canceler(void * threadPointer)</div>
          </div>
          <div>
            <div>{</div>
          </div>
          <div>
            <div>    pthread_t thread = *(pthread_t *)threadPointer;</div>
          </div>
          <div>
            <div><br>
            </div>
          </div>
          <div>
            <div>    time_t start,end;</div>
          </div>
          <div>
            <div>    time(&amp;start);</div>
          </div>
          <div>
            <div><br>
            </div>
          </div>
          <div>
            <div>    while(true)</div>
          </div>
          <div>
            <div>    {</div>
          </div>
          <div>
            <div>        usleep(1000);</div>
          </div>
          <div>
            <div>        time(&amp;end);</div>
          </div>
          <div>
            <div>        double diff = difftime(end,start);</div>
          </div>
          <div>
            <div><br>
            </div>
          </div>
          <div>
            <div>        if (diff &gt; 1.0) {<br>
            </div>
          </div>
          <div>
            <div>            // THIS IS ALMOST CERTAINLY A RESTORE</div>
          </div>
          <div>
            <div>            break;</div>
          </div>
          <div>
            <div>        }</div>
          </div>
          <div>
            <div>    }</div>
          </div>
          <div>
            <div><br>
            </div>
          </div>
          <div>
            <div>    // cancel the read thread<br>
            </div>
          </div>
        </blockquote>
        <blockquote style="margin:0px 0px 0px
          40px;border:none;padding:0px">
          <div>
            <div>    int result = pthread_cancel(thread);</div>
          </div>
          <div>
            <div><br>
            </div>
          </div>
          <div>
            <div>    return NULL;</div>
          </div>
        </blockquote>
        <blockquote style="margin:0px 0px 0px
          40px;border:none;padding:0px">
          <div>
            <div>}</div>
          </div>
        </blockquote>
        <div><br>
        </div>
        <div><br>
        </div>
        <div>Elsewhere, in the code that actually does the reading, we
          spawn this thread with a handle to the read thread:</div>
        <div><br>
        </div>
        <blockquote style="margin:0px 0px 0px
          40px;border:none;padding:0px">
          <div>
            <div>pthread_create(&amp;cancelThread, NULL, canceler, (void
              *)readThread);</div>
          </div>
        </blockquote>
        <div><br>
        </div>
        <div><br>
        </div>
        <div>The rest of our code understand how to deal with a broken
          connection and is able to seamlessly reconnect. This is all
          working well, but it seems like there is probably a better way
          so I wanted to ask for suggestions. I also tried getting
          things to work with a file based socket rather than a TCP
          socket, but that proved even more difficult (and was far more
          complicated in our architecture anyway, so I'd prefer not to
          return down that path).</div>
        <div><br>
        </div>
        <div>- Ross</div>
        <div><br>
        </div>
        <div>[1] From my other email thread, this video might help
          illustrate the actual process going on, if my description
          isn't that clear: </div>
        <div><br>
        </div>
        <div><a moz-do-not-send="true"
            href="https://www.youtube.com/watch?v=F2L6JLFuFWs&amp;feature=youtu.be">https://www.youtube.com/watch?v=F2L6JLFuFWs&amp;feature=youtu.be</a><br>
        </div>
        <div><br>
        </div>
        <div><br>
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