[CRIU] [PATCH 4/7] plugin/amdgpu: Add amdgpu drm header

David Francis David.Francis at amd.com
Sat May 17 00:05:36 MSK 2025


For amdgpu plugin to call the new amdgpu drm CRIU ioctls, it needs
the amdgpu drm header file, copied from the kernel's includes.

Signed-off-by: David Francis <David.Francis at amd.com>
---
 plugins/amdgpu/amdgpu_drm.h | 1637 +++++++++++++++++++++++++++++++++++
 1 file changed, 1637 insertions(+)
 create mode 100644 plugins/amdgpu/amdgpu_drm.h

diff --git a/plugins/amdgpu/amdgpu_drm.h b/plugins/amdgpu/amdgpu_drm.h
new file mode 100644
index 000000000..365c9fb96
--- /dev/null
+++ b/plugins/amdgpu/amdgpu_drm.h
@@ -0,0 +1,1637 @@
+/* amdgpu_drm.h -- Public header for the amdgpu driver -*- linux-c -*-
+ *
+ * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2014 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ *    Kevin E. Martin <martin at valinux.com>
+ *    Gareth Hughes <gareth at valinux.com>
+ *    Keith Whitwell <keith at tungstengraphics.com>
+ */
+
+#ifndef __AMDGPU_DRM_H__
+#define __AMDGPU_DRM_H__
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define DRM_AMDGPU_GEM_CREATE		0x00
+#define DRM_AMDGPU_GEM_MMAP		0x01
+#define DRM_AMDGPU_CTX			0x02
+#define DRM_AMDGPU_BO_LIST		0x03
+#define DRM_AMDGPU_CS			0x04
+#define DRM_AMDGPU_INFO			0x05
+#define DRM_AMDGPU_GEM_METADATA		0x06
+#define DRM_AMDGPU_GEM_WAIT_IDLE	0x07
+#define DRM_AMDGPU_GEM_VA		0x08
+#define DRM_AMDGPU_WAIT_CS		0x09
+#define DRM_AMDGPU_GEM_OP		0x10
+#define DRM_AMDGPU_GEM_USERPTR		0x11
+#define DRM_AMDGPU_WAIT_FENCES		0x12
+#define DRM_AMDGPU_VM			0x13
+#define DRM_AMDGPU_FENCE_TO_HANDLE	0x14
+#define DRM_AMDGPU_SCHED		0x15
+#define DRM_AMDGPU_USERQ		0x16
+#define DRM_AMDGPU_USERQ_SIGNAL		0x17
+#define DRM_AMDGPU_USERQ_WAIT		0x18
+#define DRM_AMDGPU_CRIU_OP		0x19
+
+#define DRM_IOCTL_AMDGPU_GEM_CREATE	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
+#define DRM_IOCTL_AMDGPU_GEM_MMAP	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
+#define DRM_IOCTL_AMDGPU_CTX		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx)
+#define DRM_IOCTL_AMDGPU_BO_LIST	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list)
+#define DRM_IOCTL_AMDGPU_CS		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs)
+#define DRM_IOCTL_AMDGPU_INFO		DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info)
+#define DRM_IOCTL_AMDGPU_GEM_METADATA	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata)
+#define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle)
+#define DRM_IOCTL_AMDGPU_GEM_VA		DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, struct drm_amdgpu_gem_va)
+#define DRM_IOCTL_AMDGPU_WAIT_CS	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs)
+#define DRM_IOCTL_AMDGPU_GEM_OP		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op)
+#define DRM_IOCTL_AMDGPU_GEM_USERPTR	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr)
+#define DRM_IOCTL_AMDGPU_WAIT_FENCES	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_FENCES, union drm_amdgpu_wait_fences)
+#define DRM_IOCTL_AMDGPU_VM		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm)
+#define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle)
+#define DRM_IOCTL_AMDGPU_SCHED		DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched)
+#define DRM_IOCTL_AMDGPU_USERQ		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ, union drm_amdgpu_userq)
+#define DRM_IOCTL_AMDGPU_USERQ_SIGNAL	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ_SIGNAL, struct drm_amdgpu_userq_signal)
+#define DRM_IOCTL_AMDGPU_USERQ_WAIT	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ_WAIT, struct drm_amdgpu_userq_wait)
+#define DRM_IOCTL_AMDGPU_CRIU_OP	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CRIU_OP, struct drm_amdgpu_criu_args)
+
+/**
+ * DOC: memory domains
+ *
+ * %AMDGPU_GEM_DOMAIN_CPU	System memory that is not GPU accessible.
+ * Memory in this pool could be swapped out to disk if there is pressure.
+ *
+ * %AMDGPU_GEM_DOMAIN_GTT	GPU accessible system memory, mapped into the
+ * GPU's virtual address space via gart. Gart memory linearizes non-contiguous
+ * pages of system memory, allows GPU access system memory in a linearized
+ * fashion.
+ *
+ * %AMDGPU_GEM_DOMAIN_VRAM	Local video memory. For APUs, it is memory
+ * carved out by the BIOS.
+ *
+ * %AMDGPU_GEM_DOMAIN_GDS	Global on-chip data storage used to share data
+ * across shader threads.
+ *
+ * %AMDGPU_GEM_DOMAIN_GWS	Global wave sync, used to synchronize the
+ * execution of all the waves on a device.
+ *
+ * %AMDGPU_GEM_DOMAIN_OA	Ordered append, used by 3D or Compute engines
+ * for appending data.
+ *
+ * %AMDGPU_GEM_DOMAIN_DOORBELL	Doorbell. It is an MMIO region for
+ * signalling user mode queues.
+ */
+#define AMDGPU_GEM_DOMAIN_CPU		0x1
+#define AMDGPU_GEM_DOMAIN_GTT		0x2
+#define AMDGPU_GEM_DOMAIN_VRAM		0x4
+#define AMDGPU_GEM_DOMAIN_GDS		0x8
+#define AMDGPU_GEM_DOMAIN_GWS		0x10
+#define AMDGPU_GEM_DOMAIN_OA		0x20
+#define AMDGPU_GEM_DOMAIN_DOORBELL	0x40
+#define AMDGPU_GEM_DOMAIN_MASK		(AMDGPU_GEM_DOMAIN_CPU | \
+					 AMDGPU_GEM_DOMAIN_GTT | \
+					 AMDGPU_GEM_DOMAIN_VRAM | \
+					 AMDGPU_GEM_DOMAIN_GDS | \
+					 AMDGPU_GEM_DOMAIN_GWS | \
+					 AMDGPU_GEM_DOMAIN_OA | \
+					 AMDGPU_GEM_DOMAIN_DOORBELL)
+
+/* Flag that CPU access will be required for the case of VRAM domain */
+#define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED	(1 << 0)
+/* Flag that CPU access will not work, this VRAM domain is invisible */
+#define AMDGPU_GEM_CREATE_NO_CPU_ACCESS		(1 << 1)
+/* Flag that USWC attributes should be used for GTT */
+#define AMDGPU_GEM_CREATE_CPU_GTT_USWC		(1 << 2)
+/* Flag that the memory should be in VRAM and cleared */
+#define AMDGPU_GEM_CREATE_VRAM_CLEARED		(1 << 3)
+/* Flag that allocating the BO should use linear VRAM */
+#define AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS	(1 << 5)
+/* Flag that BO is always valid in this VM */
+#define AMDGPU_GEM_CREATE_VM_ALWAYS_VALID	(1 << 6)
+/* Flag that BO sharing will be explicitly synchronized */
+#define AMDGPU_GEM_CREATE_EXPLICIT_SYNC		(1 << 7)
+/* Flag that indicates allocating MQD gart on GFX9, where the mtype
+ * for the second page onward should be set to NC. It should never
+ * be used by user space applications.
+ */
+#define AMDGPU_GEM_CREATE_CP_MQD_GFX9		(1 << 8)
+/* Flag that BO may contain sensitive data that must be wiped before
+ * releasing the memory
+ */
+#define AMDGPU_GEM_CREATE_VRAM_WIPE_ON_RELEASE	(1 << 9)
+/* Flag that BO will be encrypted and that the TMZ bit should be
+ * set in the PTEs when mapping this buffer via GPUVM or
+ * accessing it with various hw blocks
+ */
+#define AMDGPU_GEM_CREATE_ENCRYPTED		(1 << 10)
+/* Flag that BO will be used only in preemptible context, which does
+ * not require GTT memory accounting
+ */
+#define AMDGPU_GEM_CREATE_PREEMPTIBLE		(1 << 11)
+/* Flag that BO can be discarded under memory pressure without keeping the
+ * content.
+ */
+#define AMDGPU_GEM_CREATE_DISCARDABLE		(1 << 12)
+/* Flag that BO is shared coherently between multiple devices or CPU threads.
+ * May depend on GPU instructions to flush caches to system scope explicitly.
+ *
+ * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and
+ * may override the MTYPE selected in AMDGPU_VA_OP_MAP.
+ */
+#define AMDGPU_GEM_CREATE_COHERENT		(1 << 13)
+/* Flag that BO should not be cached by GPU. Coherent without having to flush
+ * GPU caches explicitly
+ *
+ * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and
+ * may override the MTYPE selected in AMDGPU_VA_OP_MAP.
+ */
+#define AMDGPU_GEM_CREATE_UNCACHED		(1 << 14)
+/* Flag that BO should be coherent across devices when using device-level
+ * atomics. May depend on GPU instructions to flush caches to device scope
+ * explicitly, promoting them to system scope automatically.
+ *
+ * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and
+ * may override the MTYPE selected in AMDGPU_VA_OP_MAP.
+ */
+#define AMDGPU_GEM_CREATE_EXT_COHERENT		(1 << 15)
+/* Set PTE.D and recompress during GTT->VRAM moves according to TILING flags. */
+#define AMDGPU_GEM_CREATE_GFX12_DCC		(1 << 16)
+
+struct drm_amdgpu_gem_create_in  {
+	/** the requested memory size */
+	__u64 bo_size;
+	/** physical start_addr alignment in bytes for some HW requirements */
+	__u64 alignment;
+	/** the requested memory domains */
+	__u64 domains;
+	/** allocation flags */
+	__u64 domain_flags;
+};
+
+struct drm_amdgpu_gem_create_out  {
+	/** returned GEM object handle */
+	__u32 handle;
+	__u32 _pad;
+};
+
+union drm_amdgpu_gem_create {
+	struct drm_amdgpu_gem_create_in		in;
+	struct drm_amdgpu_gem_create_out	out;
+};
+
+/** Opcode to create new residency list.  */
+#define AMDGPU_BO_LIST_OP_CREATE	0
+/** Opcode to destroy previously created residency list */
+#define AMDGPU_BO_LIST_OP_DESTROY	1
+/** Opcode to update resource information in the list */
+#define AMDGPU_BO_LIST_OP_UPDATE	2
+
+struct drm_amdgpu_bo_list_in {
+	/** Type of operation */
+	__u32 operation;
+	/** Handle of list or 0 if we want to create one */
+	__u32 list_handle;
+	/** Number of BOs in list  */
+	__u32 bo_number;
+	/** Size of each element describing BO */
+	__u32 bo_info_size;
+	/** Pointer to array describing BOs */
+	__u64 bo_info_ptr;
+};
+
+struct drm_amdgpu_bo_list_entry {
+	/** Handle of BO */
+	__u32 bo_handle;
+	/** New (if specified) BO priority to be used during migration */
+	__u32 bo_priority;
+};
+
+struct drm_amdgpu_bo_list_out {
+	/** Handle of resource list  */
+	__u32 list_handle;
+	__u32 _pad;
+};
+
+union drm_amdgpu_bo_list {
+	struct drm_amdgpu_bo_list_in in;
+	struct drm_amdgpu_bo_list_out out;
+};
+
+/* context related */
+#define AMDGPU_CTX_OP_ALLOC_CTX	1
+#define AMDGPU_CTX_OP_FREE_CTX	2
+#define AMDGPU_CTX_OP_QUERY_STATE	3
+#define AMDGPU_CTX_OP_QUERY_STATE2	4
+#define AMDGPU_CTX_OP_GET_STABLE_PSTATE	5
+#define AMDGPU_CTX_OP_SET_STABLE_PSTATE	6
+
+/* GPU reset status */
+#define AMDGPU_CTX_NO_RESET		0
+/* this the context caused it */
+#define AMDGPU_CTX_GUILTY_RESET		1
+/* some other context caused it */
+#define AMDGPU_CTX_INNOCENT_RESET	2
+/* unknown cause */
+#define AMDGPU_CTX_UNKNOWN_RESET	3
+
+/* indicate gpu reset occurred after ctx created */
+#define AMDGPU_CTX_QUERY2_FLAGS_RESET    (1<<0)
+/* indicate vram lost occurred after ctx created */
+#define AMDGPU_CTX_QUERY2_FLAGS_VRAMLOST (1<<1)
+/* indicate some job from this context once cause gpu hang */
+#define AMDGPU_CTX_QUERY2_FLAGS_GUILTY   (1<<2)
+/* indicate some errors are detected by RAS */
+#define AMDGPU_CTX_QUERY2_FLAGS_RAS_CE   (1<<3)
+#define AMDGPU_CTX_QUERY2_FLAGS_RAS_UE   (1<<4)
+/* indicate that the reset hasn't completed yet */
+#define AMDGPU_CTX_QUERY2_FLAGS_RESET_IN_PROGRESS (1<<5)
+
+/* Context priority level */
+#define AMDGPU_CTX_PRIORITY_UNSET       -2048
+#define AMDGPU_CTX_PRIORITY_VERY_LOW    -1023
+#define AMDGPU_CTX_PRIORITY_LOW         -512
+#define AMDGPU_CTX_PRIORITY_NORMAL      0
+/*
+ * When used in struct drm_amdgpu_ctx_in, a priority above NORMAL requires
+ * CAP_SYS_NICE or DRM_MASTER
+*/
+#define AMDGPU_CTX_PRIORITY_HIGH        512
+#define AMDGPU_CTX_PRIORITY_VERY_HIGH   1023
+
+/* select a stable profiling pstate for perfmon tools */
+#define AMDGPU_CTX_STABLE_PSTATE_FLAGS_MASK  0xf
+#define AMDGPU_CTX_STABLE_PSTATE_NONE  0
+#define AMDGPU_CTX_STABLE_PSTATE_STANDARD  1
+#define AMDGPU_CTX_STABLE_PSTATE_MIN_SCLK  2
+#define AMDGPU_CTX_STABLE_PSTATE_MIN_MCLK  3
+#define AMDGPU_CTX_STABLE_PSTATE_PEAK  4
+
+struct drm_amdgpu_ctx_in {
+	/** AMDGPU_CTX_OP_* */
+	__u32	op;
+	/** Flags */
+	__u32	flags;
+	__u32	ctx_id;
+	/** AMDGPU_CTX_PRIORITY_* */
+	__s32	priority;
+};
+
+union drm_amdgpu_ctx_out {
+		struct {
+			__u32	ctx_id;
+			__u32	_pad;
+		} alloc;
+
+		struct {
+			/** For future use, no flags defined so far */
+			__u64	flags;
+			/** Number of resets caused by this context so far. */
+			__u32	hangs;
+			/** Reset status since the last call of the ioctl. */
+			__u32	reset_status;
+		} state;
+
+		struct {
+			__u32	flags;
+			__u32	_pad;
+		} pstate;
+};
+
+union drm_amdgpu_ctx {
+	struct drm_amdgpu_ctx_in in;
+	union drm_amdgpu_ctx_out out;
+};
+
+/* user queue IOCTL operations */
+#define AMDGPU_USERQ_OP_CREATE	1
+#define AMDGPU_USERQ_OP_FREE	2
+
+/*
+ * This structure is a container to pass input configuration
+ * info for all supported userqueue related operations.
+ * For operation AMDGPU_USERQ_OP_CREATE: user is expected
+ *  to set all fields, excep the parameter 'queue_id'.
+ * For operation AMDGPU_USERQ_OP_FREE: the only input parameter expected
+ *  to be set is 'queue_id', eveything else is ignored.
+ */
+struct drm_amdgpu_userq_in {
+	/** AMDGPU_USERQ_OP_* */
+	__u32	op;
+	/** Queue id passed for operation USERQ_OP_FREE */
+	__u32	queue_id;
+	/** the target GPU engine to execute workload (AMDGPU_HW_IP_*) */
+	__u32   ip_type;
+	/**
+	 * @doorbell_handle: the handle of doorbell GEM object
+	 * associated with this userqueue client.
+	 */
+	__u32   doorbell_handle;
+	/**
+	 * @doorbell_offset: 32-bit offset of the doorbell in the doorbell bo.
+	 * Kernel will generate absolute doorbell offset using doorbell_handle
+	 * and doorbell_offset in the doorbell bo.
+	 */
+	__u32   doorbell_offset;
+	__u32 _pad;
+	/**
+	 * @queue_va: Virtual address of the GPU memory which holds the queue
+	 * object. The queue holds the workload packets.
+	 */
+	__u64   queue_va;
+	/**
+	 * @queue_size: Size of the queue in bytes, this needs to be 256-byte
+	 * aligned.
+	 */
+	__u64   queue_size;
+	/**
+	 * @rptr_va : Virtual address of the GPU memory which holds the ring RPTR.
+	 * This object must be at least 8 byte in size and aligned to 8-byte offset.
+	 */
+	__u64   rptr_va;
+	/**
+	 * @wptr_va : Virtual address of the GPU memory which holds the ring WPTR.
+	 * This object must be at least 8 byte in size and aligned to 8-byte offset.
+	 *
+	 * Queue, RPTR and WPTR can come from the same object, as long as the size
+	 * and alignment related requirements are met.
+	 */
+	__u64   wptr_va;
+	/**
+	 * @mqd: MQD (memory queue descriptor) is a set of parameters which allow
+	 * the GPU to uniquely define and identify a usermode queue.
+	 *
+	 * MQD data can be of different size for different GPU IP/engine and
+	 * their respective versions/revisions, so this points to a __u64 *
+	 * which holds IP specific MQD of this usermode queue.
+	 */
+	__u64 mqd;
+	/**
+	 * @size: size of MQD data in bytes, it must match the MQD structure
+	 * size of the respective engine/revision defined in UAPI for ex, for
+	 * gfx11 workloads, size = sizeof(drm_amdgpu_userq_mqd_gfx11).
+	 */
+	__u64 mqd_size;
+};
+
+/* The structure to carry output of userqueue ops */
+struct drm_amdgpu_userq_out {
+	/**
+	 * For operation AMDGPU_USERQ_OP_CREATE: This field contains a unique
+	 * queue ID to represent the newly created userqueue in the system, otherwise
+	 * it should be ignored.
+	 */
+	__u32	queue_id;
+	__u32 _pad;
+};
+
+union drm_amdgpu_userq {
+	struct drm_amdgpu_userq_in in;
+	struct drm_amdgpu_userq_out out;
+};
+
+/* GFX V11 IP specific MQD parameters */
+struct drm_amdgpu_userq_mqd_gfx11 {
+	/**
+	 * @shadow_va: Virtual address of the GPU memory to hold the shadow buffer.
+	 * Use AMDGPU_INFO_IOCTL to find the exact size of the object.
+	 */
+	__u64   shadow_va;
+	/**
+	 * @csa_va: Virtual address of the GPU memory to hold the CSA buffer.
+	 * Use AMDGPU_INFO_IOCTL to find the exact size of the object.
+	 */
+	__u64   csa_va;
+};
+
+/* GFX V11 SDMA IP specific MQD parameters */
+struct drm_amdgpu_userq_mqd_sdma_gfx11 {
+	/**
+	 * @csa_va: Virtual address of the GPU memory to hold the CSA buffer.
+	 * This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL
+	 * to get the size.
+	 */
+	__u64   csa_va;
+};
+
+/* GFX V11 Compute IP specific MQD parameters */
+struct drm_amdgpu_userq_mqd_compute_gfx11 {
+	/**
+	 * @eop_va: Virtual address of the GPU memory to hold the EOP buffer.
+	 * This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL
+	 * to get the size.
+	 */
+	__u64   eop_va;
+};
+
+/* userq signal/wait ioctl */
+struct drm_amdgpu_userq_signal {
+	/**
+	 * @queue_id: Queue handle used by the userq fence creation function
+	 * to retrieve the WPTR.
+	 */
+	__u32	queue_id;
+	__u32	pad;
+	/**
+	 * @syncobj_handles: The list of syncobj handles submitted by the user queue
+	 * job to be signaled.
+	 */
+	__u64	syncobj_handles;
+	/**
+	 * @num_syncobj_handles: A count that represents the number of syncobj handles in
+	 * @syncobj_handles.
+	 */
+	__u64	num_syncobj_handles;
+	/**
+	 * @bo_read_handles: The list of BO handles that the submitted user queue job
+	 * is using for read only. This will update BO fences in the kernel.
+	 */
+	__u64	bo_read_handles;
+	/**
+	 * @bo_write_handles: The list of BO handles that the submitted user queue job
+	 * is using for write only. This will update BO fences in the kernel.
+	 */
+	__u64	bo_write_handles;
+	/**
+	 * @num_bo_read_handles: A count that represents the number of read BO handles in
+	 * @bo_read_handles.
+	 */
+	__u32	num_bo_read_handles;
+	/**
+	 * @num_bo_write_handles: A count that represents the number of write BO handles in
+	 * @bo_write_handles.
+	 */
+	__u32	num_bo_write_handles;
+};
+
+struct drm_amdgpu_userq_fence_info {
+	/**
+	 * @va: A gpu address allocated for each queue which stores the
+	 * read pointer (RPTR) value.
+	 */
+	__u64	va;
+	/**
+	 * @value: A 64 bit value represents the write pointer (WPTR) of the
+	 * queue commands which compared with the RPTR value to signal the
+	 * fences.
+	 */
+	__u64	value;
+};
+
+struct drm_amdgpu_userq_wait {
+	/**
+	 * @syncobj_handles: The list of syncobj handles submitted by the user queue
+	 * job to get the va/value pairs.
+	 */
+	__u64	syncobj_handles;
+	/**
+	 * @syncobj_timeline_handles: The list of timeline syncobj handles submitted by
+	 * the user queue job to get the va/value pairs at given @syncobj_timeline_points.
+	 */
+	__u64	syncobj_timeline_handles;
+	/**
+	 * @syncobj_timeline_points: The list of timeline syncobj points submitted by the
+	 * user queue job for the corresponding @syncobj_timeline_handles.
+	 */
+	__u64	syncobj_timeline_points;
+	/**
+	 * @bo_read_handles: The list of read BO handles submitted by the user queue
+	 * job to get the va/value pairs.
+	 */
+	__u64	bo_read_handles;
+	/**
+	 * @bo_write_handles: The list of write BO handles submitted by the user queue
+	 * job to get the va/value pairs.
+	 */
+	__u64	bo_write_handles;
+	/**
+	 * @num_syncobj_timeline_handles: A count that represents the number of timeline
+	 * syncobj handles in @syncobj_timeline_handles.
+	 */
+	__u16	num_syncobj_timeline_handles;
+	/**
+	 * @num_fences: This field can be used both as input and output. As input it defines
+	 * the maximum number of fences that can be returned and as output it will specify
+	 * how many fences were actually returned from the ioctl.
+	 */
+	__u16	num_fences;
+	/**
+	 * @num_syncobj_handles: A count that represents the number of syncobj handles in
+	 * @syncobj_handles.
+	 */
+	__u32	num_syncobj_handles;
+	/**
+	 * @num_bo_read_handles: A count that represents the number of read BO handles in
+	 * @bo_read_handles.
+	 */
+	__u32	num_bo_read_handles;
+	/**
+	 * @num_bo_write_handles: A count that represents the number of write BO handles in
+	 * @bo_write_handles.
+	 */
+	__u32	num_bo_write_handles;
+	/**
+	 * @out_fences: The field is a return value from the ioctl containing the list of
+	 * address/value pairs to wait for.
+	 */
+	__u64	out_fences;
+};
+
+/* vm ioctl */
+#define AMDGPU_VM_OP_RESERVE_VMID	1
+#define AMDGPU_VM_OP_UNRESERVE_VMID	2
+
+struct drm_amdgpu_vm_in {
+	/** AMDGPU_VM_OP_* */
+	__u32	op;
+	__u32	flags;
+};
+
+struct drm_amdgpu_vm_out {
+	/** For future use, no flags defined so far */
+	__u64	flags;
+};
+
+union drm_amdgpu_vm {
+	struct drm_amdgpu_vm_in in;
+	struct drm_amdgpu_vm_out out;
+};
+
+/* sched ioctl */
+#define AMDGPU_SCHED_OP_PROCESS_PRIORITY_OVERRIDE	1
+#define AMDGPU_SCHED_OP_CONTEXT_PRIORITY_OVERRIDE	2
+
+struct drm_amdgpu_sched_in {
+	/* AMDGPU_SCHED_OP_* */
+	__u32	op;
+	__u32	fd;
+	/** AMDGPU_CTX_PRIORITY_* */
+	__s32	priority;
+	__u32   ctx_id;
+};
+
+union drm_amdgpu_sched {
+	struct drm_amdgpu_sched_in in;
+};
+
+/*
+ * This is not a reliable API and you should expect it to fail for any
+ * number of reasons and have fallback path that do not use userptr to
+ * perform any operation.
+ */
+#define AMDGPU_GEM_USERPTR_READONLY	(1 << 0)
+#define AMDGPU_GEM_USERPTR_ANONONLY	(1 << 1)
+#define AMDGPU_GEM_USERPTR_VALIDATE	(1 << 2)
+#define AMDGPU_GEM_USERPTR_REGISTER	(1 << 3)
+
+struct drm_amdgpu_gem_userptr {
+	__u64		addr;
+	__u64		size;
+	/* AMDGPU_GEM_USERPTR_* */
+	__u32		flags;
+	/* Resulting GEM handle */
+	__u32		handle;
+};
+
+/* SI-CI-VI: */
+/* same meaning as the GB_TILE_MODE and GL_MACRO_TILE_MODE fields */
+#define AMDGPU_TILING_ARRAY_MODE_SHIFT			0
+#define AMDGPU_TILING_ARRAY_MODE_MASK			0xf
+#define AMDGPU_TILING_PIPE_CONFIG_SHIFT			4
+#define AMDGPU_TILING_PIPE_CONFIG_MASK			0x1f
+#define AMDGPU_TILING_TILE_SPLIT_SHIFT			9
+#define AMDGPU_TILING_TILE_SPLIT_MASK			0x7
+#define AMDGPU_TILING_MICRO_TILE_MODE_SHIFT		12
+#define AMDGPU_TILING_MICRO_TILE_MODE_MASK		0x7
+#define AMDGPU_TILING_BANK_WIDTH_SHIFT			15
+#define AMDGPU_TILING_BANK_WIDTH_MASK			0x3
+#define AMDGPU_TILING_BANK_HEIGHT_SHIFT			17
+#define AMDGPU_TILING_BANK_HEIGHT_MASK			0x3
+#define AMDGPU_TILING_MACRO_TILE_ASPECT_SHIFT		19
+#define AMDGPU_TILING_MACRO_TILE_ASPECT_MASK		0x3
+#define AMDGPU_TILING_NUM_BANKS_SHIFT			21
+#define AMDGPU_TILING_NUM_BANKS_MASK			0x3
+
+/* GFX9 - GFX11: */
+#define AMDGPU_TILING_SWIZZLE_MODE_SHIFT		0
+#define AMDGPU_TILING_SWIZZLE_MODE_MASK			0x1f
+#define AMDGPU_TILING_DCC_OFFSET_256B_SHIFT		5
+#define AMDGPU_TILING_DCC_OFFSET_256B_MASK		0xFFFFFF
+#define AMDGPU_TILING_DCC_PITCH_MAX_SHIFT		29
+#define AMDGPU_TILING_DCC_PITCH_MAX_MASK		0x3FFF
+#define AMDGPU_TILING_DCC_INDEPENDENT_64B_SHIFT		43
+#define AMDGPU_TILING_DCC_INDEPENDENT_64B_MASK		0x1
+#define AMDGPU_TILING_DCC_INDEPENDENT_128B_SHIFT	44
+#define AMDGPU_TILING_DCC_INDEPENDENT_128B_MASK		0x1
+#define AMDGPU_TILING_SCANOUT_SHIFT			63
+#define AMDGPU_TILING_SCANOUT_MASK			0x1
+
+/* GFX12 and later: */
+#define AMDGPU_TILING_GFX12_SWIZZLE_MODE_SHIFT			0
+#define AMDGPU_TILING_GFX12_SWIZZLE_MODE_MASK			0x7
+/* These are DCC recompression setting for memory management: */
+#define AMDGPU_TILING_GFX12_DCC_MAX_COMPRESSED_BLOCK_SHIFT	3
+#define AMDGPU_TILING_GFX12_DCC_MAX_COMPRESSED_BLOCK_MASK	0x3 /* 0:64B, 1:128B, 2:256B */
+#define AMDGPU_TILING_GFX12_DCC_NUMBER_TYPE_SHIFT		5
+#define AMDGPU_TILING_GFX12_DCC_NUMBER_TYPE_MASK		0x7 /* CB_COLOR0_INFO.NUMBER_TYPE */
+#define AMDGPU_TILING_GFX12_DCC_DATA_FORMAT_SHIFT		8
+#define AMDGPU_TILING_GFX12_DCC_DATA_FORMAT_MASK		0x3f /* [0:4]:CB_COLOR0_INFO.FORMAT, [5]:MM */
+
+/* Set/Get helpers for tiling flags. */
+#define AMDGPU_TILING_SET(field, value) \
+	(((__u64)(value) & AMDGPU_TILING_##field##_MASK) << AMDGPU_TILING_##field##_SHIFT)
+#define AMDGPU_TILING_GET(value, field) \
+	(((__u64)(value) >> AMDGPU_TILING_##field##_SHIFT) & AMDGPU_TILING_##field##_MASK)
+
+#define AMDGPU_GEM_METADATA_OP_SET_METADATA                  1
+#define AMDGPU_GEM_METADATA_OP_GET_METADATA                  2
+
+/** The same structure is shared for input/output */
+struct drm_amdgpu_gem_metadata {
+	/** GEM Object handle */
+	__u32	handle;
+	/** Do we want get or set metadata */
+	__u32	op;
+	struct {
+		/** For future use, no flags defined so far */
+		__u64	flags;
+		/** family specific tiling info */
+		__u64	tiling_info;
+		__u32	data_size_bytes;
+		__u32	data[64];
+	} data;
+};
+
+struct drm_amdgpu_gem_mmap_in {
+	/** the GEM object handle */
+	__u32 handle;
+	__u32 _pad;
+};
+
+struct drm_amdgpu_gem_mmap_out {
+	/** mmap offset from the vma offset manager */
+	__u64 addr_ptr;
+};
+
+union drm_amdgpu_gem_mmap {
+	struct drm_amdgpu_gem_mmap_in   in;
+	struct drm_amdgpu_gem_mmap_out out;
+};
+
+struct drm_amdgpu_gem_wait_idle_in {
+	/** GEM object handle */
+	__u32 handle;
+	/** For future use, no flags defined so far */
+	__u32 flags;
+	/** Absolute timeout to wait */
+	__u64 timeout;
+};
+
+struct drm_amdgpu_gem_wait_idle_out {
+	/** BO status:  0 - BO is idle, 1 - BO is busy */
+	__u32 status;
+	/** Returned current memory domain */
+	__u32 domain;
+};
+
+union drm_amdgpu_gem_wait_idle {
+	struct drm_amdgpu_gem_wait_idle_in  in;
+	struct drm_amdgpu_gem_wait_idle_out out;
+};
+
+struct drm_amdgpu_wait_cs_in {
+	/* Command submission handle
+         * handle equals 0 means none to wait for
+         * handle equals ~0ull means wait for the latest sequence number
+         */
+	__u64 handle;
+	/** Absolute timeout to wait */
+	__u64 timeout;
+	__u32 ip_type;
+	__u32 ip_instance;
+	__u32 ring;
+	__u32 ctx_id;
+};
+
+struct drm_amdgpu_wait_cs_out {
+	/** CS status:  0 - CS completed, 1 - CS still busy */
+	__u64 status;
+};
+
+union drm_amdgpu_wait_cs {
+	struct drm_amdgpu_wait_cs_in in;
+	struct drm_amdgpu_wait_cs_out out;
+};
+
+struct drm_amdgpu_fence {
+	__u32 ctx_id;
+	__u32 ip_type;
+	__u32 ip_instance;
+	__u32 ring;
+	__u64 seq_no;
+};
+
+struct drm_amdgpu_wait_fences_in {
+	/** This points to uint64_t * which points to fences */
+	__u64 fences;
+	__u32 fence_count;
+	__u32 wait_all;
+	__u64 timeout_ns;
+};
+
+struct drm_amdgpu_wait_fences_out {
+	__u32 status;
+	__u32 first_signaled;
+};
+
+union drm_amdgpu_wait_fences {
+	struct drm_amdgpu_wait_fences_in in;
+	struct drm_amdgpu_wait_fences_out out;
+};
+
+#define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO	0
+#define AMDGPU_GEM_OP_SET_PLACEMENT		1
+
+/* Sets or returns a value associated with a buffer. */
+struct drm_amdgpu_gem_op {
+	/** GEM object handle */
+	__u32	handle;
+	/** AMDGPU_GEM_OP_* */
+	__u32	op;
+	/** Input or return value */
+	__u64	value;
+};
+
+#define AMDGPU_VA_OP_MAP			1
+#define AMDGPU_VA_OP_UNMAP			2
+#define AMDGPU_VA_OP_CLEAR			3
+#define AMDGPU_VA_OP_REPLACE			4
+
+/* Delay the page table update till the next CS */
+#define AMDGPU_VM_DELAY_UPDATE		(1 << 0)
+
+/* Mapping flags */
+/* readable mapping */
+#define AMDGPU_VM_PAGE_READABLE		(1 << 1)
+/* writable mapping */
+#define AMDGPU_VM_PAGE_WRITEABLE	(1 << 2)
+/* executable mapping, new for VI */
+#define AMDGPU_VM_PAGE_EXECUTABLE	(1 << 3)
+/* partially resident texture */
+#define AMDGPU_VM_PAGE_PRT		(1 << 4)
+/* MTYPE flags use bit 5 to 8 */
+#define AMDGPU_VM_MTYPE_MASK		(0xf << 5)
+/* Default MTYPE. Pre-AI must use this.  Recommended for newer ASICs. */
+#define AMDGPU_VM_MTYPE_DEFAULT		(0 << 5)
+/* Use Non Coherent MTYPE instead of default MTYPE */
+#define AMDGPU_VM_MTYPE_NC		(1 << 5)
+/* Use Write Combine MTYPE instead of default MTYPE */
+#define AMDGPU_VM_MTYPE_WC		(2 << 5)
+/* Use Cache Coherent MTYPE instead of default MTYPE */
+#define AMDGPU_VM_MTYPE_CC		(3 << 5)
+/* Use UnCached MTYPE instead of default MTYPE */
+#define AMDGPU_VM_MTYPE_UC		(4 << 5)
+/* Use Read Write MTYPE instead of default MTYPE */
+#define AMDGPU_VM_MTYPE_RW		(5 << 5)
+/* don't allocate MALL */
+#define AMDGPU_VM_PAGE_NOALLOC		(1 << 9)
+
+struct drm_amdgpu_gem_va {
+	/** GEM object handle */
+	__u32 handle;
+	__u32 _pad;
+	/** AMDGPU_VA_OP_* */
+	__u32 operation;
+	/** AMDGPU_VM_PAGE_* */
+	__u32 flags;
+	/** va address to assign . Must be correctly aligned.*/
+	__u64 va_address;
+	/** Specify offset inside of BO to assign. Must be correctly aligned.*/
+	__u64 offset_in_bo;
+	/** Specify mapping size. Must be correctly aligned. */
+	__u64 map_size;
+	/**
+	 * vm_timeline_point is a sequence number used to add new timeline point.
+	 */
+	__u64 vm_timeline_point;
+	/**
+	 * The vm page table update fence is installed in given vm_timeline_syncobj_out
+	 * at vm_timeline_point.
+	 */
+	__u32 vm_timeline_syncobj_out;
+	/** the number of syncobj handles in @input_fence_syncobj_handles */
+	__u32 num_syncobj_handles;
+	/** Array of sync object handle to wait for given input fences */
+	__u64 input_fence_syncobj_handles;
+};
+
+#define AMDGPU_HW_IP_GFX          0
+#define AMDGPU_HW_IP_COMPUTE      1
+#define AMDGPU_HW_IP_DMA          2
+#define AMDGPU_HW_IP_UVD          3
+#define AMDGPU_HW_IP_VCE          4
+#define AMDGPU_HW_IP_UVD_ENC      5
+#define AMDGPU_HW_IP_VCN_DEC      6
+/*
+ * From VCN4, AMDGPU_HW_IP_VCN_ENC is re-used to support
+ * both encoding and decoding jobs.
+ */
+#define AMDGPU_HW_IP_VCN_ENC      7
+#define AMDGPU_HW_IP_VCN_JPEG     8
+#define AMDGPU_HW_IP_VPE          9
+#define AMDGPU_HW_IP_NUM          10
+
+#define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1
+
+#define AMDGPU_CHUNK_ID_IB		0x01
+#define AMDGPU_CHUNK_ID_FENCE		0x02
+#define AMDGPU_CHUNK_ID_DEPENDENCIES	0x03
+#define AMDGPU_CHUNK_ID_SYNCOBJ_IN      0x04
+#define AMDGPU_CHUNK_ID_SYNCOBJ_OUT     0x05
+#define AMDGPU_CHUNK_ID_BO_HANDLES      0x06
+#define AMDGPU_CHUNK_ID_SCHEDULED_DEPENDENCIES	0x07
+#define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_WAIT    0x08
+#define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_SIGNAL  0x09
+#define AMDGPU_CHUNK_ID_CP_GFX_SHADOW   0x0a
+
+struct drm_amdgpu_cs_chunk {
+	__u32		chunk_id;
+	__u32		length_dw;
+	__u64		chunk_data;
+};
+
+struct drm_amdgpu_cs_in {
+	/** Rendering context id */
+	__u32		ctx_id;
+	/**  Handle of resource list associated with CS */
+	__u32		bo_list_handle;
+	__u32		num_chunks;
+	__u32		flags;
+	/** this points to __u64 * which point to cs chunks */
+	__u64		chunks;
+};
+
+struct drm_amdgpu_cs_out {
+	__u64 handle;
+};
+
+union drm_amdgpu_cs {
+	struct drm_amdgpu_cs_in in;
+	struct drm_amdgpu_cs_out out;
+};
+
+/* Specify flags to be used for IB */
+
+/* This IB should be submitted to CE */
+#define AMDGPU_IB_FLAG_CE	(1<<0)
+
+/* Preamble flag, which means the IB could be dropped if no context switch */
+#define AMDGPU_IB_FLAG_PREAMBLE (1<<1)
+
+/* Preempt flag, IB should set Pre_enb bit if PREEMPT flag detected */
+#define AMDGPU_IB_FLAG_PREEMPT (1<<2)
+
+/* The IB fence should do the L2 writeback but not invalidate any shader
+ * caches (L2/vL1/sL1/I$). */
+#define AMDGPU_IB_FLAG_TC_WB_NOT_INVALIDATE (1 << 3)
+
+/* Set GDS_COMPUTE_MAX_WAVE_ID = DEFAULT before PACKET3_INDIRECT_BUFFER.
+ * This will reset wave ID counters for the IB.
+ */
+#define AMDGPU_IB_FLAG_RESET_GDS_MAX_WAVE_ID (1 << 4)
+
+/* Flag the IB as secure (TMZ)
+ */
+#define AMDGPU_IB_FLAGS_SECURE  (1 << 5)
+
+/* Tell KMD to flush and invalidate caches
+ */
+#define AMDGPU_IB_FLAG_EMIT_MEM_SYNC  (1 << 6)
+
+struct drm_amdgpu_cs_chunk_ib {
+	__u32 _pad;
+	/** AMDGPU_IB_FLAG_* */
+	__u32 flags;
+	/** Virtual address to begin IB execution */
+	__u64 va_start;
+	/** Size of submission */
+	__u32 ib_bytes;
+	/** HW IP to submit to */
+	__u32 ip_type;
+	/** HW IP index of the same type to submit to  */
+	__u32 ip_instance;
+	/** Ring index to submit to */
+	__u32 ring;
+};
+
+struct drm_amdgpu_cs_chunk_dep {
+	__u32 ip_type;
+	__u32 ip_instance;
+	__u32 ring;
+	__u32 ctx_id;
+	__u64 handle;
+};
+
+struct drm_amdgpu_cs_chunk_fence {
+	__u32 handle;
+	__u32 offset;
+};
+
+struct drm_amdgpu_cs_chunk_sem {
+	__u32 handle;
+};
+
+struct drm_amdgpu_cs_chunk_syncobj {
+       __u32 handle;
+       __u32 flags;
+       __u64 point;
+};
+
+#define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ	0
+#define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ_FD	1
+#define AMDGPU_FENCE_TO_HANDLE_GET_SYNC_FILE_FD	2
+
+union drm_amdgpu_fence_to_handle {
+	struct {
+		struct drm_amdgpu_fence fence;
+		__u32 what;
+		__u32 pad;
+	} in;
+	struct {
+		__u32 handle;
+	} out;
+};
+
+struct drm_amdgpu_cs_chunk_data {
+	union {
+		struct drm_amdgpu_cs_chunk_ib		ib_data;
+		struct drm_amdgpu_cs_chunk_fence	fence_data;
+	};
+};
+
+#define AMDGPU_CS_CHUNK_CP_GFX_SHADOW_FLAGS_INIT_SHADOW         0x1
+
+struct drm_amdgpu_cs_chunk_cp_gfx_shadow {
+	__u64 shadow_va;
+	__u64 csa_va;
+	__u64 gds_va;
+	__u64 flags;
+};
+
+/*
+ *  Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU
+ *
+ */
+#define AMDGPU_IDS_FLAGS_FUSION         0x1
+#define AMDGPU_IDS_FLAGS_PREEMPTION     0x2
+#define AMDGPU_IDS_FLAGS_TMZ            0x4
+#define AMDGPU_IDS_FLAGS_CONFORMANT_TRUNC_COORD 0x8
+
+/* indicate if acceleration can be working */
+#define AMDGPU_INFO_ACCEL_WORKING		0x00
+/* get the crtc_id from the mode object id? */
+#define AMDGPU_INFO_CRTC_FROM_ID		0x01
+/* query hw IP info */
+#define AMDGPU_INFO_HW_IP_INFO			0x02
+/* query hw IP instance count for the specified type */
+#define AMDGPU_INFO_HW_IP_COUNT			0x03
+/* timestamp for GL_ARB_timer_query */
+#define AMDGPU_INFO_TIMESTAMP			0x05
+/* Query the firmware version */
+#define AMDGPU_INFO_FW_VERSION			0x0e
+	/* Subquery id: Query VCE firmware version */
+	#define AMDGPU_INFO_FW_VCE		0x1
+	/* Subquery id: Query UVD firmware version */
+	#define AMDGPU_INFO_FW_UVD		0x2
+	/* Subquery id: Query GMC firmware version */
+	#define AMDGPU_INFO_FW_GMC		0x03
+	/* Subquery id: Query GFX ME firmware version */
+	#define AMDGPU_INFO_FW_GFX_ME		0x04
+	/* Subquery id: Query GFX PFP firmware version */
+	#define AMDGPU_INFO_FW_GFX_PFP		0x05
+	/* Subquery id: Query GFX CE firmware version */
+	#define AMDGPU_INFO_FW_GFX_CE		0x06
+	/* Subquery id: Query GFX RLC firmware version */
+	#define AMDGPU_INFO_FW_GFX_RLC		0x07
+	/* Subquery id: Query GFX MEC firmware version */
+	#define AMDGPU_INFO_FW_GFX_MEC		0x08
+	/* Subquery id: Query SMC firmware version */
+	#define AMDGPU_INFO_FW_SMC		0x0a
+	/* Subquery id: Query SDMA firmware version */
+	#define AMDGPU_INFO_FW_SDMA		0x0b
+	/* Subquery id: Query PSP SOS firmware version */
+	#define AMDGPU_INFO_FW_SOS		0x0c
+	/* Subquery id: Query PSP ASD firmware version */
+	#define AMDGPU_INFO_FW_ASD		0x0d
+	/* Subquery id: Query VCN firmware version */
+	#define AMDGPU_INFO_FW_VCN		0x0e
+	/* Subquery id: Query GFX RLC SRLC firmware version */
+	#define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_CNTL 0x0f
+	/* Subquery id: Query GFX RLC SRLG firmware version */
+	#define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_GPM_MEM 0x10
+	/* Subquery id: Query GFX RLC SRLS firmware version */
+	#define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_SRM_MEM 0x11
+	/* Subquery id: Query DMCU firmware version */
+	#define AMDGPU_INFO_FW_DMCU		0x12
+	#define AMDGPU_INFO_FW_TA		0x13
+	/* Subquery id: Query DMCUB firmware version */
+	#define AMDGPU_INFO_FW_DMCUB		0x14
+	/* Subquery id: Query TOC firmware version */
+	#define AMDGPU_INFO_FW_TOC		0x15
+	/* Subquery id: Query CAP firmware version */
+	#define AMDGPU_INFO_FW_CAP		0x16
+	/* Subquery id: Query GFX RLCP firmware version */
+	#define AMDGPU_INFO_FW_GFX_RLCP		0x17
+	/* Subquery id: Query GFX RLCV firmware version */
+	#define AMDGPU_INFO_FW_GFX_RLCV		0x18
+	/* Subquery id: Query MES_KIQ firmware version */
+	#define AMDGPU_INFO_FW_MES_KIQ		0x19
+	/* Subquery id: Query MES firmware version */
+	#define AMDGPU_INFO_FW_MES		0x1a
+	/* Subquery id: Query IMU firmware version */
+	#define AMDGPU_INFO_FW_IMU		0x1b
+	/* Subquery id: Query VPE firmware version */
+	#define AMDGPU_INFO_FW_VPE		0x1c
+
+/* number of bytes moved for TTM migration */
+#define AMDGPU_INFO_NUM_BYTES_MOVED		0x0f
+/* the used VRAM size */
+#define AMDGPU_INFO_VRAM_USAGE			0x10
+/* the used GTT size */
+#define AMDGPU_INFO_GTT_USAGE			0x11
+/* Information about GDS, etc. resource configuration */
+#define AMDGPU_INFO_GDS_CONFIG			0x13
+/* Query information about VRAM and GTT domains */
+#define AMDGPU_INFO_VRAM_GTT			0x14
+/* Query information about register in MMR address space*/
+#define AMDGPU_INFO_READ_MMR_REG		0x15
+/* Query information about device: rev id, family, etc. */
+#define AMDGPU_INFO_DEV_INFO			0x16
+/* visible vram usage */
+#define AMDGPU_INFO_VIS_VRAM_USAGE		0x17
+/* number of TTM buffer evictions */
+#define AMDGPU_INFO_NUM_EVICTIONS		0x18
+/* Query memory about VRAM and GTT domains */
+#define AMDGPU_INFO_MEMORY			0x19
+/* Query vce clock table */
+#define AMDGPU_INFO_VCE_CLOCK_TABLE		0x1A
+/* Query vbios related information */
+#define AMDGPU_INFO_VBIOS			0x1B
+	/* Subquery id: Query vbios size */
+	#define AMDGPU_INFO_VBIOS_SIZE		0x1
+	/* Subquery id: Query vbios image */
+	#define AMDGPU_INFO_VBIOS_IMAGE		0x2
+	/* Subquery id: Query vbios info */
+	#define AMDGPU_INFO_VBIOS_INFO		0x3
+/* Query UVD handles */
+#define AMDGPU_INFO_NUM_HANDLES			0x1C
+/* Query sensor related information */
+#define AMDGPU_INFO_SENSOR			0x1D
+	/* Subquery id: Query GPU shader clock */
+	#define AMDGPU_INFO_SENSOR_GFX_SCLK		0x1
+	/* Subquery id: Query GPU memory clock */
+	#define AMDGPU_INFO_SENSOR_GFX_MCLK		0x2
+	/* Subquery id: Query GPU temperature */
+	#define AMDGPU_INFO_SENSOR_GPU_TEMP		0x3
+	/* Subquery id: Query GPU load */
+	#define AMDGPU_INFO_SENSOR_GPU_LOAD		0x4
+	/* Subquery id: Query average GPU power	*/
+	#define AMDGPU_INFO_SENSOR_GPU_AVG_POWER	0x5
+	/* Subquery id: Query northbridge voltage */
+	#define AMDGPU_INFO_SENSOR_VDDNB		0x6
+	/* Subquery id: Query graphics voltage */
+	#define AMDGPU_INFO_SENSOR_VDDGFX		0x7
+	/* Subquery id: Query GPU stable pstate shader clock */
+	#define AMDGPU_INFO_SENSOR_STABLE_PSTATE_GFX_SCLK		0x8
+	/* Subquery id: Query GPU stable pstate memory clock */
+	#define AMDGPU_INFO_SENSOR_STABLE_PSTATE_GFX_MCLK		0x9
+	/* Subquery id: Query GPU peak pstate shader clock */
+	#define AMDGPU_INFO_SENSOR_PEAK_PSTATE_GFX_SCLK			0xa
+	/* Subquery id: Query GPU peak pstate memory clock */
+	#define AMDGPU_INFO_SENSOR_PEAK_PSTATE_GFX_MCLK			0xb
+	/* Subquery id: Query input GPU power	*/
+	#define AMDGPU_INFO_SENSOR_GPU_INPUT_POWER	0xc
+/* Number of VRAM page faults on CPU access. */
+#define AMDGPU_INFO_NUM_VRAM_CPU_PAGE_FAULTS	0x1E
+#define AMDGPU_INFO_VRAM_LOST_COUNTER		0x1F
+/* query ras mask of enabled features*/
+#define AMDGPU_INFO_RAS_ENABLED_FEATURES	0x20
+/* RAS MASK: UMC (VRAM) */
+#define AMDGPU_INFO_RAS_ENABLED_UMC			(1 << 0)
+/* RAS MASK: SDMA */
+#define AMDGPU_INFO_RAS_ENABLED_SDMA			(1 << 1)
+/* RAS MASK: GFX */
+#define AMDGPU_INFO_RAS_ENABLED_GFX			(1 << 2)
+/* RAS MASK: MMHUB */
+#define AMDGPU_INFO_RAS_ENABLED_MMHUB			(1 << 3)
+/* RAS MASK: ATHUB */
+#define AMDGPU_INFO_RAS_ENABLED_ATHUB			(1 << 4)
+/* RAS MASK: PCIE */
+#define AMDGPU_INFO_RAS_ENABLED_PCIE			(1 << 5)
+/* RAS MASK: HDP */
+#define AMDGPU_INFO_RAS_ENABLED_HDP			(1 << 6)
+/* RAS MASK: XGMI */
+#define AMDGPU_INFO_RAS_ENABLED_XGMI			(1 << 7)
+/* RAS MASK: DF */
+#define AMDGPU_INFO_RAS_ENABLED_DF			(1 << 8)
+/* RAS MASK: SMN */
+#define AMDGPU_INFO_RAS_ENABLED_SMN			(1 << 9)
+/* RAS MASK: SEM */
+#define AMDGPU_INFO_RAS_ENABLED_SEM			(1 << 10)
+/* RAS MASK: MP0 */
+#define AMDGPU_INFO_RAS_ENABLED_MP0			(1 << 11)
+/* RAS MASK: MP1 */
+#define AMDGPU_INFO_RAS_ENABLED_MP1			(1 << 12)
+/* RAS MASK: FUSE */
+#define AMDGPU_INFO_RAS_ENABLED_FUSE			(1 << 13)
+/* query video encode/decode caps */
+#define AMDGPU_INFO_VIDEO_CAPS			0x21
+	/* Subquery id: Decode */
+	#define AMDGPU_INFO_VIDEO_CAPS_DECODE		0
+	/* Subquery id: Encode */
+	#define AMDGPU_INFO_VIDEO_CAPS_ENCODE		1
+/* Query the max number of IBs per gang per submission */
+#define AMDGPU_INFO_MAX_IBS			0x22
+/* query last page fault info */
+#define AMDGPU_INFO_GPUVM_FAULT			0x23
+/* query FW object size and alignment */
+#define AMDGPU_INFO_UQ_FW_AREAS			0x24
+
+#define AMDGPU_INFO_MMR_SE_INDEX_SHIFT	0
+#define AMDGPU_INFO_MMR_SE_INDEX_MASK	0xff
+#define AMDGPU_INFO_MMR_SH_INDEX_SHIFT	8
+#define AMDGPU_INFO_MMR_SH_INDEX_MASK	0xff
+
+struct drm_amdgpu_query_fw {
+	/** AMDGPU_INFO_FW_* */
+	__u32 fw_type;
+	/**
+	 * Index of the IP if there are more IPs of
+	 * the same type.
+	 */
+	__u32 ip_instance;
+	/**
+	 * Index of the engine. Whether this is used depends
+	 * on the firmware type. (e.g. MEC, SDMA)
+	 */
+	__u32 index;
+	__u32 _pad;
+};
+
+/* Input structure for the INFO ioctl */
+struct drm_amdgpu_info {
+	/* Where the return value will be stored */
+	__u64 return_pointer;
+	/* The size of the return value. Just like "size" in "snprintf",
+	 * it limits how many bytes the kernel can write. */
+	__u32 return_size;
+	/* The query request id. */
+	__u32 query;
+
+	union {
+		struct {
+			__u32 id;
+			__u32 _pad;
+		} mode_crtc;
+
+		struct {
+			/** AMDGPU_HW_IP_* */
+			__u32 type;
+			/**
+			 * Index of the IP if there are more IPs of the same
+			 * type. Ignored by AMDGPU_INFO_HW_IP_COUNT.
+			 */
+			__u32 ip_instance;
+		} query_hw_ip;
+
+		struct {
+			__u32 dword_offset;
+			/** number of registers to read */
+			__u32 count;
+			__u32 instance;
+			/** For future use, no flags defined so far */
+			__u32 flags;
+		} read_mmr_reg;
+
+		struct drm_amdgpu_query_fw query_fw;
+
+		struct {
+			__u32 type;
+			__u32 offset;
+		} vbios_info;
+
+		struct {
+			__u32 type;
+		} sensor_info;
+
+		struct {
+			__u32 type;
+		} video_cap;
+	};
+};
+
+struct drm_amdgpu_info_gds {
+	/** GDS GFX partition size */
+	__u32 gds_gfx_partition_size;
+	/** GDS compute partition size */
+	__u32 compute_partition_size;
+	/** total GDS memory size */
+	__u32 gds_total_size;
+	/** GWS size per GFX partition */
+	__u32 gws_per_gfx_partition;
+	/** GSW size per compute partition */
+	__u32 gws_per_compute_partition;
+	/** OA size per GFX partition */
+	__u32 oa_per_gfx_partition;
+	/** OA size per compute partition */
+	__u32 oa_per_compute_partition;
+	__u32 _pad;
+};
+
+struct drm_amdgpu_info_vram_gtt {
+	__u64 vram_size;
+	__u64 vram_cpu_accessible_size;
+	__u64 gtt_size;
+};
+
+struct drm_amdgpu_heap_info {
+	/** max. physical memory */
+	__u64 total_heap_size;
+
+	/** Theoretical max. available memory in the given heap */
+	__u64 usable_heap_size;
+
+	/**
+	 * Number of bytes allocated in the heap. This includes all processes
+	 * and private allocations in the kernel. It changes when new buffers
+	 * are allocated, freed, and moved. It cannot be larger than
+	 * heap_size.
+	 */
+	__u64 heap_usage;
+
+	/**
+	 * Theoretical possible max. size of buffer which
+	 * could be allocated in the given heap
+	 */
+	__u64 max_allocation;
+};
+
+struct drm_amdgpu_memory_info {
+	struct drm_amdgpu_heap_info vram;
+	struct drm_amdgpu_heap_info cpu_accessible_vram;
+	struct drm_amdgpu_heap_info gtt;
+};
+
+struct drm_amdgpu_info_firmware {
+	__u32 ver;
+	__u32 feature;
+};
+
+struct drm_amdgpu_info_vbios {
+	__u8 name[64];
+	__u8 vbios_pn[64];
+	__u32 version;
+	__u32 pad;
+	__u8 vbios_ver_str[32];
+	__u8 date[32];
+};
+
+#define AMDGPU_VRAM_TYPE_UNKNOWN 0
+#define AMDGPU_VRAM_TYPE_GDDR1 1
+#define AMDGPU_VRAM_TYPE_DDR2  2
+#define AMDGPU_VRAM_TYPE_GDDR3 3
+#define AMDGPU_VRAM_TYPE_GDDR4 4
+#define AMDGPU_VRAM_TYPE_GDDR5 5
+#define AMDGPU_VRAM_TYPE_HBM   6
+#define AMDGPU_VRAM_TYPE_DDR3  7
+#define AMDGPU_VRAM_TYPE_DDR4  8
+#define AMDGPU_VRAM_TYPE_GDDR6 9
+#define AMDGPU_VRAM_TYPE_DDR5  10
+#define AMDGPU_VRAM_TYPE_LPDDR4 11
+#define AMDGPU_VRAM_TYPE_LPDDR5 12
+
+struct drm_amdgpu_info_device {
+	/** PCI Device ID */
+	__u32 device_id;
+	/** Internal chip revision: A0, A1, etc.) */
+	__u32 chip_rev;
+	__u32 external_rev;
+	/** Revision id in PCI Config space */
+	__u32 pci_rev;
+	__u32 family;
+	__u32 num_shader_engines;
+	__u32 num_shader_arrays_per_engine;
+	/* in KHz */
+	__u32 gpu_counter_freq;
+	__u64 max_engine_clock;
+	__u64 max_memory_clock;
+	/* cu information */
+	__u32 cu_active_number;
+	/* NOTE: cu_ao_mask is INVALID, DON'T use it */
+	__u32 cu_ao_mask;
+	__u32 cu_bitmap[4][4];
+	/** Render backend pipe mask. One render backend is CB+DB. */
+	__u32 enabled_rb_pipes_mask;
+	__u32 num_rb_pipes;
+	__u32 num_hw_gfx_contexts;
+	/* PCIe version (the smaller of the GPU and the CPU/motherboard) */
+	__u32 pcie_gen;
+	__u64 ids_flags;
+	/** Starting virtual address for UMDs. */
+	__u64 virtual_address_offset;
+	/** The maximum virtual address */
+	__u64 virtual_address_max;
+	/** Required alignment of virtual addresses. */
+	__u32 virtual_address_alignment;
+	/** Page table entry - fragment size */
+	__u32 pte_fragment_size;
+	__u32 gart_page_size;
+	/** constant engine ram size*/
+	__u32 ce_ram_size;
+	/** video memory type info*/
+	__u32 vram_type;
+	/** video memory bit width*/
+	__u32 vram_bit_width;
+	/* vce harvesting instance */
+	__u32 vce_harvest_config;
+	/* gfx double offchip LDS buffers */
+	__u32 gc_double_offchip_lds_buf;
+	/* NGG Primitive Buffer */
+	__u64 prim_buf_gpu_addr;
+	/* NGG Position Buffer */
+	__u64 pos_buf_gpu_addr;
+	/* NGG Control Sideband */
+	__u64 cntl_sb_buf_gpu_addr;
+	/* NGG Parameter Cache */
+	__u64 param_buf_gpu_addr;
+	__u32 prim_buf_size;
+	__u32 pos_buf_size;
+	__u32 cntl_sb_buf_size;
+	__u32 param_buf_size;
+	/* wavefront size*/
+	__u32 wave_front_size;
+	/* shader visible vgprs*/
+	__u32 num_shader_visible_vgprs;
+	/* CU per shader array*/
+	__u32 num_cu_per_sh;
+	/* number of tcc blocks*/
+	__u32 num_tcc_blocks;
+	/* gs vgt table depth*/
+	__u32 gs_vgt_table_depth;
+	/* gs primitive buffer depth*/
+	__u32 gs_prim_buffer_depth;
+	/* max gs wavefront per vgt*/
+	__u32 max_gs_waves_per_vgt;
+	/* PCIe number of lanes (the smaller of the GPU and the CPU/motherboard) */
+	__u32 pcie_num_lanes;
+	/* always on cu bitmap */
+	__u32 cu_ao_bitmap[4][4];
+	/** Starting high virtual address for UMDs. */
+	__u64 high_va_offset;
+	/** The maximum high virtual address */
+	__u64 high_va_max;
+	/* gfx10 pa_sc_tile_steering_override */
+	__u32 pa_sc_tile_steering_override;
+	/* disabled TCCs */
+	__u64 tcc_disabled_mask;
+	__u64 min_engine_clock;
+	__u64 min_memory_clock;
+	/* The following fields are only set on gfx11+, older chips set 0. */
+	__u32 tcp_cache_size;       /* AKA GL0, VMEM cache */
+	__u32 num_sqc_per_wgp;
+	__u32 sqc_data_cache_size;  /* AKA SMEM cache */
+	__u32 sqc_inst_cache_size;
+	__u32 gl1c_cache_size;
+	__u32 gl2c_cache_size;
+	__u64 mall_size;            /* AKA infinity cache */
+	/* high 32 bits of the rb pipes mask */
+	__u32 enabled_rb_pipes_mask_hi;
+	/* shadow area size for gfx11 */
+	__u32 shadow_size;
+	/* shadow area base virtual alignment for gfx11 */
+	__u32 shadow_alignment;
+	/* context save area size for gfx11 */
+	__u32 csa_size;
+	/* context save area base virtual alignment for gfx11 */
+	__u32 csa_alignment;
+};
+
+struct drm_amdgpu_info_hw_ip {
+	/** Version of h/w IP */
+	__u32  hw_ip_version_major;
+	__u32  hw_ip_version_minor;
+	/** Capabilities */
+	__u64  capabilities_flags;
+	/** command buffer address start alignment*/
+	__u32  ib_start_alignment;
+	/** command buffer size alignment*/
+	__u32  ib_size_alignment;
+	/** Bitmask of available rings. Bit 0 means ring 0, etc. */
+	__u32  available_rings;
+	/** version info: bits 23:16 major, 15:8 minor, 7:0 revision */
+	__u32  ip_discovery_version;
+};
+
+/* GFX metadata BO sizes and alignment info (in bytes) */
+struct drm_amdgpu_info_uq_fw_areas_gfx {
+	/* shadow area size */
+	__u32 shadow_size;
+	/* shadow area base virtual mem alignment */
+	__u32 shadow_alignment;
+	/* context save area size */
+	__u32 csa_size;
+	/* context save area base virtual mem alignment */
+	__u32 csa_alignment;
+};
+
+/* IP specific fw related information used in the
+ * subquery AMDGPU_INFO_UQ_FW_AREAS
+ */
+struct drm_amdgpu_info_uq_fw_areas {
+	union {
+		struct drm_amdgpu_info_uq_fw_areas_gfx gfx;
+	};
+};
+
+struct drm_amdgpu_info_num_handles {
+	/** Max handles as supported by firmware for UVD */
+	__u32  uvd_max_handles;
+	/** Handles currently in use for UVD */
+	__u32  uvd_used_handles;
+};
+
+#define AMDGPU_VCE_CLOCK_TABLE_ENTRIES		6
+
+struct drm_amdgpu_info_vce_clock_table_entry {
+	/** System clock */
+	__u32 sclk;
+	/** Memory clock */
+	__u32 mclk;
+	/** VCE clock */
+	__u32 eclk;
+	__u32 pad;
+};
+
+struct drm_amdgpu_info_vce_clock_table {
+	struct drm_amdgpu_info_vce_clock_table_entry entries[AMDGPU_VCE_CLOCK_TABLE_ENTRIES];
+	__u32 num_valid_entries;
+	__u32 pad;
+};
+
+/* query video encode/decode caps */
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG2			0
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG4			1
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_VC1			2
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG4_AVC		3
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_HEVC			4
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_JPEG			5
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_VP9			6
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_AV1			7
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_COUNT			8
+
+struct drm_amdgpu_info_video_codec_info {
+	__u32 valid;
+	__u32 max_width;
+	__u32 max_height;
+	__u32 max_pixels_per_frame;
+	__u32 max_level;
+	__u32 pad;
+};
+
+struct drm_amdgpu_info_video_caps {
+	struct drm_amdgpu_info_video_codec_info codec_info[AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_COUNT];
+};
+
+#define AMDGPU_VMHUB_TYPE_MASK			0xff
+#define AMDGPU_VMHUB_TYPE_SHIFT			0
+#define AMDGPU_VMHUB_TYPE_GFX			0
+#define AMDGPU_VMHUB_TYPE_MM0			1
+#define AMDGPU_VMHUB_TYPE_MM1			2
+#define AMDGPU_VMHUB_IDX_MASK			0xff00
+#define AMDGPU_VMHUB_IDX_SHIFT			8
+
+struct drm_amdgpu_info_gpuvm_fault {
+	__u64 addr;
+	__u32 status;
+	__u32 vmhub;
+};
+
+struct drm_amdgpu_info_uq_metadata_gfx {
+	/* shadow area size for gfx11 */
+	__u32 shadow_size;
+	/* shadow area base virtual alignment for gfx11 */
+	__u32 shadow_alignment;
+	/* context save area size for gfx11 */
+	__u32 csa_size;
+	/* context save area base virtual alignment for gfx11 */
+	__u32 csa_alignment;
+};
+
+struct drm_amdgpu_info_uq_metadata {
+	union {
+		struct drm_amdgpu_info_uq_metadata_gfx gfx;
+	};
+};
+
+/*
+ * Supported GPU families
+ */
+#define AMDGPU_FAMILY_UNKNOWN			0
+#define AMDGPU_FAMILY_SI			110 /* Hainan, Oland, Verde, Pitcairn, Tahiti */
+#define AMDGPU_FAMILY_CI			120 /* Bonaire, Hawaii */
+#define AMDGPU_FAMILY_KV			125 /* Kaveri, Kabini, Mullins */
+#define AMDGPU_FAMILY_VI			130 /* Iceland, Tonga */
+#define AMDGPU_FAMILY_CZ			135 /* Carrizo, Stoney */
+#define AMDGPU_FAMILY_AI			141 /* Vega10 */
+#define AMDGPU_FAMILY_RV			142 /* Raven */
+#define AMDGPU_FAMILY_NV			143 /* Navi10 */
+#define AMDGPU_FAMILY_VGH			144 /* Van Gogh */
+#define AMDGPU_FAMILY_GC_11_0_0			145 /* GC 11.0.0 */
+#define AMDGPU_FAMILY_YC			146 /* Yellow Carp */
+#define AMDGPU_FAMILY_GC_11_0_1			148 /* GC 11.0.1 */
+#define AMDGPU_FAMILY_GC_10_3_6			149 /* GC 10.3.6 */
+#define AMDGPU_FAMILY_GC_10_3_7			151 /* GC 10.3.7 */
+#define AMDGPU_FAMILY_GC_11_5_0			150 /* GC 11.5.0 */
+#define AMDGPU_FAMILY_GC_12_0_0			152 /* GC 12.0.0 */
+
+/* FIXME wrong namespace! */
+struct drm_color_ctm_3x4 {
+	/*
+	 * Conversion matrix with 3x4 dimensions in S31.32 sign-magnitude
+	 * (not two's complement!) format.
+	 */
+	__u64 matrix[12];
+};
+
+/* CRIU ioctl
+ *
+ * When checkpointing a process, the CRIU amdgpu plugin will perform:
+ * 1. INFO op to get information about state that needs to be saved. This
+ *    pauses execution until the checkpoint is done.
+ * 2. CHECKPOINT op to save state
+ *
+ * Restore uses other ioctls.
+ */
+enum drm_amdgpu_criu_op {
+	AMDGPU_CRIU_OP_PROCESS_INFO,
+	AMDGPU_CRIU_OP_CHECKPOINT,
+};
+
+struct drm_amdgpu_criu_args {
+	__u64 bos; /* user pointer to bos array */
+	__u64 vms; /* user pointer to private data */
+	__u32 num_bos;
+	__u32 num_vms;
+	__u32 pid;
+	__u32 op;
+};
+
+#define AMDGPU_CRIU_BO_FLAG_IS_IMPORT	(1 << 0)
+
+struct drm_amdgpu_criu_bo_bucket {
+	__u64 addr;
+	__u64 size;
+	__u64 offset;
+	__u64 alloc_flags;
+	__u32 preferred_domains;
+	__u32 dmabuf_fd;
+	__u32 flags;
+};
+
+struct drm_amdgpu_criu_vm_bucket {
+	__u64 start;
+	__u64 last;
+	__u64 offset;
+	__u64 flags;
+	__u32 gem_handle;
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
-- 
2.34.1



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