[CRIU] [PATCH] cg: correctly detect co-mounted controller mount point

Pavel Emelyanov xemul at parallels.com
Mon Jul 14 04:14:47 PDT 2014


On 07/11/2014 08:11 PM, Tycho Andersen wrote:
> Before we would not detect the mount point for co-mounted controllers. Things
> still worked because we'd just re-mount them ourselves and traverse our own
> mount point, but this saves an extra mount().
> 
> Signed-off-by: Tycho Andersen <tycho.andersen at canonical.com>

applied, thanks



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